bf6-portal-mod-types
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    Function ApplyAreaImpulseAndDamage

    • Apply impulse and damage to objects within set radius of given point. Impulse direction from center point, unless specified with ImpulseDirection.

      Parameters

      • center: Vector
      • radius: number
      • impulseStrength: number
      • damageAmount: number

      Returns void

    • Apply impulse and damage to objects within set radius of given point. Impulse direction from center point, unless specified with ImpulseDirection.

      Parameters

      • center: Vector
      • radius: number
      • impulseStrength: number
      • damageAmount: number
      • impulseDirection: Vector

      Returns void

    • Apply impulse and damage to objects within set radius of given point. Impulse direction from center point, unless specified with ImpulseDirection.

      Parameters

      • center: Vector
      • radius: number
      • impulseStrength: number
      • damageAmount: number

      Returns void

    • Apply impulse and damage to objects within set radius of given point. Impulse direction from center point, unless specified with ImpulseDirection.

      Parameters

      • center: Vector
      • radius: number
      • impulseStrength: number
      • damageAmount: number
      • impulseDirection: Vector

      Returns void