This will trigger when a Player enters an AreaTrigger. Note: The AreaTrigger has to be placed in Godot scene, assigned an ObjId and a CollisionPolygon3D(volume).
The player that entered the AreaTrigger.
The AreaTrigger that the player entered.
This will trigger when a Player enters an AreaTrigger.
This will trigger when a Player enters an AreaTrigger. Note: The AreaTrigger has to be placed in Godot scene, assigned an ObjId and a CollisionPolygon3D(volume).