This will trigger when a Player enters a CapturePoint capturing area. Note: The CapturePoint has to be placed in Godot scene, assigned an ObjId and a CapturePointArea(volume).
The player that entered the CapturePoint.
The CapturePoint that the player entered.
This will trigger when a Player enters a CapturePoint capturing area.
This will trigger when a Player enters a CapturePoint capturing area. Note: The CapturePoint has to be placed in Godot scene, assigned an ObjId and a CapturePointArea(volume).