bf6-portal-mod-types
    Preparing search index...

    Function OnPlayerExitCapturePoint

    • This will trigger when a Player exits a CapturePoint capturing area. Note: The CapturePoint has to be placed in Godot scene, assigned an ObjId and a CapturePointArea(volume).

      Parameters

      • eventPlayer: Player

        The player that exited the CapturePoint.

      • eventCapturePoint: CapturePoint

        The CapturePoint that the player exited.

      Returns void

    • This will trigger when a Player exits a CapturePoint capturing area.

      Parameters

      Returns void