This will trigger when a Player interacts with an UI button. Note: The eventUIButtonEvent argument does not seem to work, so you may need to always treat this as a click.
eventUIButtonEvent
The player that interacted with the UI button.
The UI widget that the player interacted with.
The event that occurred.
This will trigger when a Player interacts with an UI button.
This will trigger when a Player interacts with an UI button. Note: The
eventUIButtonEventargument does not seem to work, so you may need to always treat this as a click.