bf6-portal-mod-types
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    Type Alias SFX

    The SFX opaque type. Can only be compared with mod.Equals, or by retrieving its id with mod.GetObjId. Can be spawned at runtime with mod.SpawnObject(RuntimeSpawn_Common.SOME_SFX, ...args) as mod.SFX.

    type SFX = {
        _opaque: typeof SFXSymbol;
    }
    Index

    Properties

    Properties

    _opaque: typeof SFXSymbol