bf6-portal-mod-types
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    Type Alias Sector

    The Sector opaque type. Can only be compared with mod.Equals, or by retrieving its id with mod.GetObjId. Can be spawned at runtime with mod.SpawnObject(RuntimeSpawn_Common.Sector, ...args) as mod.Sector.

    type Sector = {
        _opaque: typeof SectorSymbol;
    }
    Index

    Properties

    Properties

    _opaque: typeof SectorSymbol