Stops a given sound for a specific team. A short delay is needed between stopping a sound and playing it again.
The sound object to stop.
The team to stop the sound for.
Stops a given sound for a specific squad. A short delay is needed between stopping a sound and playing it again.
The squad to stop the sound for.
Stops a given sound for a specific player. A short delay is needed between stopping a sound and playing it again.
The player to stop the sound for.
Stops a given sound for everyone. A short delay is needed between stopping a sound and playing it again.
Stops a given sound.
Stops a given sound for a specific team. A short delay is needed between stopping a sound and playing it again.