bf6-portal-mod-types
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mod
RotateObject
Function RotateObject
RotateObject
(
arg0
:
|
BlockingSphere
|
Bomb
|
EmplacementSpawner
|
FixedCamera
|
InteractPoint
|
LootSpawner
|
MCOM
|
Player
|
SFX
|
SpatialObject
|
Spawner
|
VL7Cloud
|
VO
|
VehicleSpawner
|
WorldIcon
,
rotationDelta
:
Vector
,
)
:
void
Rotate the Object provided using Euler angles.
Parameters
arg0
:
|
BlockingSphere
|
Bomb
|
EmplacementSpawner
|
FixedCamera
|
InteractPoint
|
LootSpawner
|
MCOM
|
Player
|
SFX
|
SpatialObject
|
Spawner
|
VL7Cloud
|
VO
|
VehicleSpawner
|
WorldIcon
rotationDelta
:
Vector
Returns
void
RotateObject
(
arg0
:
|
BlockingSphere
|
Bomb
|
EmplacementSpawner
|
FixedCamera
|
InteractPoint
|
LootSpawner
|
MCOM
|
Player
|
SFX
|
SpatialObject
|
Spawner
|
VL7Cloud
|
VO
|
VehicleSpawner
|
WorldIcon
,
rotationDelta
:
Vector
,
)
:
void
Rotate the Object provided using Euler angles.
Parameters
arg0
:
|
BlockingSphere
|
Bomb
|
EmplacementSpawner
|
FixedCamera
|
InteractPoint
|
LootSpawner
|
MCOM
|
Player
|
SFX
|
SpatialObject
|
Spawner
|
VL7Cloud
|
VO
|
VehicleSpawner
|
WorldIcon
rotationDelta
:
Vector
Returns
void
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bf6-portal-mod-types
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Rotate the Object provided using Euler angles.