bf6-portal-mod-types
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mod
StopActiveMovementForObject
Function StopActiveMovementForObject
StopActiveMovementForObject
(
object
:
|
BlockingSphere
|
Bomb
|
EmplacementSpawner
|
FixedCamera
|
InteractPoint
|
LootSpawner
|
MCOM
|
Player
|
SFX
|
SpatialObject
|
Spawner
|
VL7Cloud
|
VO
|
VehicleSpawner
|
WorldIcon
,
)
:
void
Stops the Over Time movement for the provided Object if one is active.
Parameters
object
:
|
BlockingSphere
|
Bomb
|
EmplacementSpawner
|
FixedCamera
|
InteractPoint
|
LootSpawner
|
MCOM
|
Player
|
SFX
|
SpatialObject
|
Spawner
|
VL7Cloud
|
VO
|
VehicleSpawner
|
WorldIcon
Returns
void
StopActiveMovementForObject
(
object
:
|
BlockingSphere
|
Bomb
|
EmplacementSpawner
|
FixedCamera
|
InteractPoint
|
LootSpawner
|
MCOM
|
Player
|
SFX
|
SpatialObject
|
Spawner
|
VL7Cloud
|
VO
|
VehicleSpawner
|
WorldIcon
,
)
:
void
Stops the Over Time movement for the provided Object if one is active.
Parameters
object
:
|
BlockingSphere
|
Bomb
|
EmplacementSpawner
|
FixedCamera
|
InteractPoint
|
LootSpawner
|
MCOM
|
Player
|
SFX
|
SpatialObject
|
Spawner
|
VL7Cloud
|
VO
|
VehicleSpawner
|
WorldIcon
Returns
void
Settings
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bf6-portal-mod-types
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Stops the Over Time movement for the provided Object if one is active.